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Wolfenstein: The New Order hands-on | GamePlanet

GamePlanet: "Sure, the genre has come a long way since the invention of vertical aiming, but not everyone is completely happy with the direction of its evolution. MachineGames senior gameplay designer Andreas Öjerfors is one such man. While he may not long for the days before mouse aiming became the norm, Öjerfors does feel that along the way, something has been lost, something he hopes will be rediscovered with Wolfenstein: The New Order."

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