Game Informer - Lair had a rough start. Huge expectations surrounded its original release. With Sony publishing, it would be one of the first games to attempt to take full advantage of the PS3 controller’s motion-sensing properties. Developer Factor 5 had a rabid fanbase of flyboys and flygirls who had played the Star Wars: Rogue Squadron games, and were hungry for more flight combat. And perhaps most importantly, Lair was a dream come true for many fantasy enthusiasts – a game all about dragon-riders battling it out in the sky.