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Oculus Rift Plus Kinect: Xbox One Features Allow Full-Body Immersive Virtual Reality

Gamers who have dreamed of playing Skyrim, Half-Life and upcoming Xbox One games on the Oculus Rift 3D virtual reality headset, have another thing to be happy about.

The Oculus Rift will be incorporating the more advanced Xbox One Kinect to create a full-body virtual reality experience.

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ltachiUchiha1636d ago

This is cool, i bet it will also work really well with the move & the new ps camera aswell. I bet both microsoft & sony will use it in a few of its games. Could be pretty cool.

Shadonic1636d ago

Yea I've been expecting this to come along sooner or later.i It's cool but they need to get the controls for movement and fighting down for it to work perfectly. There's also the smartglass option which from my experience works extremely well with the xbox. I doubt MS would do anything amazing with it though, they had too many excellent chances to show its potential and they just squandered it.

inveni01635d ago

I'd rather use a controller than tilt my head back and forth to move. He didn't change weapons, spells, or anything. But those things could be set to certain gestures, as long as Kinect 2 is capable of being consistent in its tracking.

I'll be interesting to see where it goes, but I'm more interested in the stereoscopic PS4 Eye and the possibilities between it and a 3DTV for augmented reality games.

TheSurg1635d ago (Edited 1635d ago )

PS camera doesn't find joints and doesn't simulate bone structure and it's movement in 3d space so I'm not sure what use a ps eye would be here? Elaborate.

Ron_Danger1635d ago

He said the new ps eye... The one with 2 cameras

waltercross1635d ago

Honestly I didn't know how advanced the new PS Eye was until I looked.

http://www.expertreviews.co...

I Hope using it is Optional.

elhebbo161636d ago

I wanna see how this works with Move/Sharpshooter in a first person game (shooter or RPG like fallout/TES).

greenpowerz1635d ago

It would have been better if he designed the demo using foot placement for walking in the game vs leaning(foot forward for moving forward etc)

Veni Vidi Vici1635d ago

I"m not sure most people want to stand to play. By leaning forward, people can sit in their chair, sofa, etc. I would think it's also a little safer considering you can't see your surroundings with the Rift. If you get really into a game where you're using your legs to move, you could end up running into something in the room. You don't pose that risk when the person is leaning in their chair.

Veni Vidi Vici1635d ago

The head tracking sure doesn't look 1:1. He moves his head 180 degrees left to right and the screen only move like 50 degrees or so. I'm sure it's easily fixed. I just don't get why he has it set like that. Oh, and I can still see lag with that Kinect. He puts his arms out and there's a delay to when you see the animation. Nice concept though. It's a better use of the Kinect than what MS has shown. Then again, it took the Rift to get me even close to being interested in the Kinect.

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