Top
30°

Editorial: Excessive Use of Subtitling in Games

In the second week of November 2007, publishers released an unprecedented number of multiplatform videogames at the height of holiday shopping. Interestingly, more than half of the listed games employed subtitles in their titling, via the use of colons. This represents a far cry from the use of subtitles 10 years ago, which stood at just 30 percent of games.

Read Full Story >>
crispygamer.com
The story is too old to be commented.