The Call of Duty franchise has dominated game sales since 2007 with the release of Call of Duty 4: Modern Warfare, a game that dramatically raised the bar for first person shooters and set a precedent for gameplay and multiplayer systems that still exists today. With the recent release of the trailer for Call of Duty: Ghosts, we have to wonder if the series is finally ready to stray from its comfort zone, and if this is even the correct decision.
Five years on however and the games have started to stagnate a bit in the eyes of fans, not that sales would be any indicator. The most recent instalment in the franchise, Call of Duty: Black Ops II, sold over 7.5 million copies on its opening day – a staggering figure by all accounts. However many players have started to notice and complain about the formulaic nature of the series now. Infinity Ward and Treyarch capitalized on the success and positive response to Call of Duty 4’s deep multiplayer system with its levelling and perks system, and have continued to follow it almost to a tee with each instalment. The system has now become the standard for multiplayer modes across all action games and its success is a large part of the reason that games that typically wouldn’t have a multiplayer mode, such as Spec Ops: The Line, had one shoe-horned in – A solid multiplayer mode sells copies.