EA has released a new screenshot from the Battlefield 4 singleplayer campaign.
Obviously not from current gen
I see nothing from the next gen here. Please, enlighten me.
still looks better than ghosts
The birds. i kid i kid.
Birds > Dog
Bird > Dog ....but.....does Fish > Bird???
@ FATAL1TY no...no it doesn't.
Yeah, looks just like Battlefield 3 on PC.
Looks like battlefield next gen, you stupid? Lol..
@ fatal1ty Both games look awesome and i will buy both but here are other screen shots. BF4 looks better to me. KZS fall still looks freaking amazing. http://images.wikia.com/bat... http://stickskills.com/omeg...
I know it isn't important, but why can't the ground texture look more like ground instead of a completely flat texture? Why does non-important crap still have to be all flat and 2-d still? :P
Sighs...This is NOT a NEW screenshot ffs.. It's just a shot from a different angle in the reveal demo...Doesn't show anything NEW. I'm sick and tired of them doing this.
they gotta release some PS4 ones. so wait comparisons video will be like PCvsPS3vsPS4vs360vsXBOXONE...
wait, let me pick up the pieces of my head... Because you just blew my freakin mind!
STOP THE PRESS!!
This is not new...
I see tons of birds but no fish or dog, not interested...
After seeing Ghost on the Xbox One BF4 has some catching up to do.im not even a COD fan but Ghost will be a day one buy for me
The Xbox One is a powerful piece of hardware with 8GB RAM, 64-bit processors and plenty more muscle. But as time passes this hardware will age. As Xbox One Director of development Boyd Multerer pointed out, "You'll still have a limited number of transistors in your house; in your box." But the Xbox One is built to communicate with servers in the cloud to increase the computational potential of the system. Boyd continued "[As a developer] I can start doing things like shifting latency insensitive things to the cloud. You may have a limited number of transistors in your house, but you have an unlimited number of transistors in the cloud" As bandwidth improves, there is potential for actual game computations to be off-loaded to servers in the cloud, essentially allowing the Xbox One to become more powerful over time as more and more transistors are connected to Microsoft's cloud infrastructure. "We have an ever-evolving, powerful world [in the cloud] that we can tap into." "This is not going to be as static a console as we've seen in the past," Multerer enthused.
Look at Battlefield Modern Combat and compare it to BF3. Give developers a couple of years to optimize and we'll really start seeing good looking games.
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