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Splinter Cell 6 – Optional Action

Gi - When the first gameplay footage of Splinter Cell 6 was shown, fans of the franchise were caught off guard. Sam Fisher was running around, jumping over cover, tagging enemies and leaving no man without a hole in his head. It seemed as though the game was now about eliminating rather than evading. After tagging enemies with a new “see through walls” ability (Batman and Sam go way back), Sam found himself being targeted by a mounted machine gun. He exploded through a doorway, bullets perforating the wooden shelter as he tried to find his footing. He jumped through a window, unloaded a few rounds from an assault rifle, and topped off his murder sundae with an airstrike on the turret from a UAV.

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