How Not To Screw Up A Video Game – 4 Simple Steps

Fed-up with uninspired experiences, exploitative DLC and restrictive DRM, disgruntled gamer and professional business consultant Dave ‘Mack’ McConkey offers developers and publishers four crucial rules for avoiding disaster – and launching a genuinely great game.

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Lord_Sloth1970d ago

Step 1: Don't fund a greedy and shifty dev team to make you 1 game and have them turn around and have you fund 2 of their own without your knowledge then give you a crap title with whatever's left of your cash.

Prcko1970d ago

They all need to ask Naughty Dog team :D

hazelamy1969d ago

5: don't let gearbox develop based an ip they don't own.

VTKC1969d ago (Edited 1969d ago )

don't deceive the consumers

HellFeast1969d ago

How To Screw Up A Video Game – 4 Simple Steps

Step 1: Aliens Colonial Marines
Step 2: Aliens Colonial Marines
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Step 4: Aliens Colonial Marines