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Submitted by Eorl 581d ago | article

#Dealingwithit - Making Sense of the Xbox One DRM Scheme

AusGamers: We explore and attempt to make sense of the Xbox One DRM situation; what it means with regards to offline gaming, second hand sales, and general consumer inconvenience, and consider whether there are legitimate justifications for the added security, of it it’s just a play for customer lock-in and anti-piracy. (Xbox One)

theBAWSE  +   582d ago
This has to be the most terrible console ever made

The always online so you can't lend games is bad enough

But the Kinect even when you power down the console itself is still always on watching and llistening which is why you can say Xbox on an it turns on.. Everything you say can be logged on Microsoft servers.. Plus recording your every move... That scares me even more.. It's actually terrifying

We already live in a big brother world.. There's noway I'm inviting it into my home
chasegarcia  +   581d ago
I just want to add that many companies are doing similar things.Check the terms of your next app,Facebook,google glass,etc.This is happening at a much larger scale. The informational age has just begun.
#1.1 (Edited 581d ago ) | Agree(1) | Disagree(3) | Report | Reply
kevnb  +   581d ago
I hope gaming moves on to Linux, I don't trust Microsoft, Sony, Google, apple or any single company for that matter.
BeZdaBest  +   581d ago
schemersss....

they were schemers.. they had plans..look where that got them
-joker
Jek_Porkins  +   581d ago
"Sources say the authentication might possibly be waived for certain groups that might have extreme difficulty authenticating, like active military personnel."

I think now that the used game issue is being solved, this might be the next big one, but there has to be a way to try and limit piracy.

As long as it isn't a constant connection to play, I'm okay with it, and seeing that our fighting men and women overseas could still be able to play is a good thing too in my opinion.
ziggurcat  +   581d ago
"I think now that the used game issue is being solved,"

link?
Jek_Porkins  +   581d ago
Sure, http://www.polygon.com/2013...

Pretty much looks like things will stay the same, save you'll have to authenticate the game in your console if you let your friend borrow it.
LeCreuset  +   581d ago
http://www.polygon.com/2013...

That's his link. "Sources" that told Polygon. LOL. I could go in on how illogical that is, but he's too far gone to even bother.
LeCreuset  +   581d ago
Screw it. I have some bubbles left and I just read Jek's follow up.

Jek, we already know that a friend borrowing your game will have to PAY for the activation code if not using your account. You've chosen to believe Polygon's sources over logic and all of the other information out there. Now from a logical standpoint—if what Polygon's sources say is true—why would your friend have to pay an activation fee to play the game you loaned him if authentication can just be swapped from one account to the next by plopping in the disk, as it states in the Polygon article?
#3.1.3 (Edited 581d ago ) | Agree(4) | Disagree(0) | Report
theBAWSE  +   581d ago
Jek the most blinded fanboy..

Selling games isn't the problem Microsoft keep dodging the situation of LENDING
CaulkSlap  +   581d ago
This is a good example for the idiom "grasping at straws".
vitullo31  +   581d ago
w
#3.3 (Edited 581d ago ) | Agree(0) | Disagree(0) | Report | Reply
MisfitsInc  +   581d ago
i dont want to believe that M$ is that arrogant.

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