In 2007, roughly 56 percent of revenues for the game industry came between September 1 and December 31. That means the other 44 percent of revenues occured during the first eight months of the year. It's a traditional sales set-up for the industry and that usually means that with just a few exceptions, the first eight months of the year don't have a lot of major game releases. Indeed the spring and summer months tend to be the slowest times of the year.
2008, however, is already shaping up to be a little different than previous years. Already in the first three months of 2008 we have had a number of major new game releases, from Burnout Paradise, to Devil May Cry, to Frontlines Fuel of War, and more. The PC game space has already generated a surprise hit in Sins of a Solar Empire. Last week Nintendo's newest Wii game, Super Smash Bros. Brawl, did some smashing of its own; it sold over 1.4 million copies in its first week.