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Submitted by PixelitisBlog 834d ago | opinion piece

Pixelitis Picks: The most anti-climactic game endings

"Picture this for a moment: you’re going at it at a steady yet enjoyable pace, and when you’re finally reaching that heightened state of euphoria it all just kind of stops unceremoniously. The anticlimax.

If I had a nickel for every time that — ahem but I digress. Great game endings serve as the perfect cap on a wondrous journey. No matter what kind of emotions the developer is trying to get out of you, a good game ending has to make you feel accomplished in some way. It doesn’t necessarily have to tie loose ends or answer all of the questions, but it shouldn’t feel half-assed.

An anticlimactic game ending is a usual sign that all the momentum that a developer had in the beginning and middle of the creation of the game had been lost towards completion, be it due to burn-out, harsh deadlines, ridiculous crunch or all of the above.

So take a moment to read over our most anti-climactic experiences with games, and be sure to share your own in the comments section below. We could use that one comment that goes “U FORGOT HALO 2!”

And if you haven’t guessed it, there are spoilers past this point."

- Pixelitis Staff (Borderlands, Chrono Cross, Culture, Final Fantasy X, PC, PS Vita, PS2, PS3, Quest 64, Retro, Super Mario Bros. 2, Wii, Wii U, Xbox 360)

Skarlett   834d ago | Spam

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