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This Wii U Game Doesn't Seem as Polished as Its PS3 Version

By Brian Ashcraft

The first Yakuza game debuted on the PlayStation 2. Last fall, an HD version of the game hit the PlayStation 3. This summer, it's coming to the Wii U. How does it stack up?

Today, the first screenshots for Yakuza 1 & 2 HD Edition for Wii U hit the internet. Via 4Gamer, there were two images: One of the in-game world and another one of a map. Here's the game image:

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cleft51102d ago (Edited 1102d ago )

Thats because outside of Nintendo 1st party games they are just ports that aren't optimize for the system, maybe with the exception of ZombiU.

Core gamers aren't stupid, they understand a substandard port when they play it. Lego City is amazing, but there is no reason for those horrific load times other than a poorly optimized game.

The Yakuza game is clearly just a port of the ps3 HD version, maybe they will do something more to optimize it but only time will tell.

imXify1102d ago (Edited 1102d ago )

But ZombiU wasn't a port. :|

xursz1102d ago

You misunderstood what he said.

He's saying outside of Nintendo published games the WiiU has just a bunch of ports. The exception is ZombiU, one of the few original third party games.

imXify1102d ago

^ Yeah I was aware of that before posting
People would either understand what I said or what you said.

abzdine1102d ago

this is shame, even PS2 games can't run correctly

jsslifelike1101d ago

Does anyone take a second to think that it just may be a shitty port job? Or that these screens aren't even final?

Soooo tired of the WiiU doom-and-gloom internet hive mentality...

mcstorm1101d ago

@jsslifelike I agree. We all know the WiiU can out do the PS3 and 360 because of NFSMW. Plus we have not seen much of this game on the WiiU yet so lets wait and see how the final version looks. Im sure the fan boys will remember the differences in the GT5 versions over 12 months leading up to it coming out.

+ Show (2) more repliesLast reply 1101d ago
GribbleGrunger1102d ago

The Wiiu is having exactly the same problem that the PS3 had (and still does sometimes). Something tells me that market share is going to be the deciding factor next gen. Whoever becomes the lead platform, decides the quality of games.

kB01102d ago

It shouldn't though, it's arch is drastically different than Wii's....it's similar like going from GC to Wii almost, only you have 3 cores to work with now.

Actually it's very similar arch to the 360, and believe it or not juding by it's specs seems weaker:S although the video is def stronger than both the 360 and ps3.

It's cpu is a major let down...but it's power efficiency def justifies it! It seems like a perfect travel console too (playing in the car and on a battery pack :)).

Zombie U I heard was badly done...in terms of optimization, with crappy textures, buggy objects and hit and miss performance...but it was a Ubisoft launch title so I'm not suprised. I bought Splinter Cell 3Ds and Rayman 3D (even Rayman origins actually) all lagged, and ran like crap most were launch by Ubi....

Ubi keeps trying with nintendo but keep screwing them. To me it seems like a sarcastic relationship they have.

Ubisoft says they support nintendo...yet crap after crap of ports....

Seriously!

Anyyways, on topic, I'm surprised this happened with a port but I'm also sorta of not. Especially with ports CPU plays a pretty vital roll in the process (especially if you want to be a lazy programmer) and this will happen, where textures are lost and AA has to be dropped.

Unfortunate...but this is why both Xbox Next and PS4 opted for PC specs (near PC at least), much easier to program, cheaper to make and better yields.

With PCs making a come to home consoles, this will be the generation that raises the bar for games!

PC gaming is back, and not it has brothers:) No more crappy ports!

SilentNegotiator1102d ago (Edited 1102d ago )

And the fanboys are falling for the same crap that they did with Ps3, also; "everything is the developers' fault"

Except now the reason isn't unorthodox hardware, it's a slow CPU and RAM, which makes any bad ports even less blameworthy on the developers.

Lior1102d ago

lost soul comment:lego city is amazing

ape0071102d ago

indeed, very very good game, lots of "substance"

Blackdeath_6631102d ago

a slow cpu could be the cause of said "horrific load times"

cleft51102d ago

Xenoblade Chronicles on the Wii had no load times. I think we can all at least agree that the WiiU is slightly more powerful than the Wii. Lego City, while a wonderful game, is poorly optimized.

plaZeHD1102d ago

Wii U has only one good port. Batman: Arkham City Armored Edition, which is the best of best version of the game.

vulcanproject1102d ago

Actually that port sucked. The framerate is juddery as hell. There were better ports, best being NFS most wanted

cee7731101d ago

exactly sometimes textures wouldn't load at all making parts of the game bland you picked the wrong example by A long shot with Batman

kupomogli1102d ago (Edited 1102d ago )

What has Nintendo made that actually takes advantage of the Wii U? Their games haven't been graphics intensive. Aside from higher resolution, I'm certain what they've released would have been possible on the Wii and maybe even the Gamecube.

The gameplay to Zombie U is probably good. One of the games I'm planning on picking up when I get a Wii U, but the graphics look like crap compared to most of the third party releases. You're bringing it up because it's an exclusive and nothing more. If anything, Zombie U is an even lazier release than the others because Ubisoft was being paid by Nintendo to develop the game exclusively and they couldn't put the effort into making it look any better?

fr0sty1101d ago

For a system Nintendo bragged so much about being easy to program for when they revealed it, it sure requires a lot of "optimization" to get games to look good on it. I've yet to see this optimization in action though. I only hear about it from Nintendo fans.

showtimefolks1101d ago

so does that mean all future yakuza games will be on other systems?

also could we please get the HD collection here in the west please

+ Show (5) more repliesLast reply 1101d ago
ltachiUchiha1101d ago

I think its safe to say that most devs not all do a pretty lousy job porting games over to other systems despite whatever platform it is. Ive seen alot of pc ports that were half azz ports despite the pc having superior hardware. In the end, its up to the devs porting the game. Hopefully when this game releases hope it is polished enough to look just as good or better.

MasterCornholio1102d ago

I call BS.

There's no way that Nintendo would release a console that can't even handle PS2 ports as well as the PS3.

Motorola RAZR i

PopRocks3591102d ago

The visuals and technical performance of Nintendo Land are leaps and bounds ahead of some early generation seven games, let alone any generation six games. This is a development issue through and through.

GotHDGame1102d ago (Edited 1102d ago )

The Wii U version offers no pause touch weapons switching and that for me adds more than it having a little more spit and polish on a 3DS upscaled port. Also the map on the gamepad. So I will be picking up the Wii U version over the PS3 version.

Nevers0ft1102d ago

I hate to break this to you but you're commenting on the wrong game :D

skipper1102d ago

LOL are you drunk? You are talking about RE Revelations. Not this...LMAO. If you are talking about RE yes you are correct, but not this game! This made my day! :)

r211102d ago

Huh, expected the wii u version to be better seeing as its abit more powerful than the PS3. Although, like the author noted, Sega has time to polish so jaggies are to be expected in early builds. Guess we'll have to wait and see.

ltachiUchiha1101d ago

Yeah there is still time for polishing, im sure it will look better when released.

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