If for some reason you have put off picking up Irrational Game’s critically acclaimed hit ‘Bioshock: Infinite’, then you can now correct that mistake and save some money.
For the rest of today, or until the reserved stock is depleted, customers can pick up ‘Bioshock Infinite’ starting at $35 for the PC version of the game and $39.99 for the PS3 and the Xbox 360 version. There is no telling how long the sale will last but it is scheduled to continue all through the day today.
Twinfinite: “War may never change, but the prices of rare games do!”
"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"
1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.
I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.
Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.
One of the biggest TV and movie tropes in the last decade has been the multiverse, the idea of exploring multiple dimensions to uncover alternate versions of existing ideas. From both a business and creative perspective, it makes sense why established franchises are shaking things up in this way.
However, there aren't many video games latching on to this trend, as rendering multiple worlds in real-time is a difficult feat and the medium is relatively young in comparison to its contemporaries, making crossover opportunities more difficult. Still, there are a few great titles that manage enough to overcome these challenges, and here are some of the best examples.
While I love someone mentioning Planescape, not really multiverse. Planes and dimensions, yes. But, they are typically their own locations and are very rarely tied to another 'verse' let alone another plane. The only things that are directly tied are the ethereal and material planes. Otherwise, they are dimensions created of their own design and goals by the creator/owner and not comprised of 'their own version of another dimension'.
See what a side-by-side comparison of Clockwork Revolution vs Bioshock Infinite looks like.
Omg great deal on Bioshock Infinite
people waiting for a sale, here it is
I feel like a dick for never paying $60 for any game, regardless of the quality. I know that games like this deserve our ultimate support financially, but I'm just too busy and whenever I'd try to keep up with current releases I'd just have them sitting in wrap for months because of school/work/life. Nowadays I get everything in GotY format or paired with other releases in the franchise for like no money and it's something I feel awkward about because I know if everyone else did this these games wouldn't exist as they presently do. I gotta buy a bunch of 'em at full price once I get my full-time job after graduate school or else I'm going to feel like a free-loading douche for the rest of my life. Same goes for music albums, movies, TV shows. I know I'm not alone here either, as it's a common pitfall for things with quick price depreciation or media that doesn't have to be tangibly obtained to be enjoyed.
Just bought it. I was waiting for this price point.
Heck, $35 might sound like a good deal but Bioshock Infinite has been selling for less than $20 at steamtrades.com for weeks. Here's an example:
http://www.steamtrades.com/...