By Derek Brown
We all love a good blockbuster – films such as Titanic, Saving Private Ryan, and The Lord Of The Rings.
Some beardy critics may look down on them but cinema-goers lap up their lavish production and enjoy the fact bundles of cash have been thrown at making them.
It’s no different with games. Despite a wealth of cracking budget games on phones and consoles there’s nothing like booting up a mega AAA title such as Call Of Duty.
But unlike movies, the blockbuster game could be an endangered species.
Epic, sprawling games can literally destroy companies financially if punters don’t lap them up in their millions.
Expensive voice actors, orchestral scores, film-like animations, professional scripting and years of coding mean games are now multi-million pound productions.