GR-UK writes: "We can interact with buildings, to learn about the history of the city and the individual properties, and what the people that dwell within are up to. They can be watched by surveillance cameras and, for example, we can steal their number plates to sell them later and unlock that type of car for our own use. In these houses you see everything from nice moments to disgusting things, like a guy who prefers relationships with life-size mannequins. Yikes...
As packed and overflowing with possibilities Watch Dogs may seem, there remain questions. How accurate and how clever will the integration of single player, multiplayer and mobile players be? Will the game fail by wanting too much at once? The linearity of the story in an open world game makes sense, but the game could also end up being fatally boring. Hack while driving and fleeing, making crossings appear to block pursuers, or opening garage doors, is nice once or twice. However, it will also repeat itself regularly. Repetition might be the biggest problem. With the smart phone in hand it feels powerful to scan other players and see their lives, but it might also become annoying quickly. We've a while to wait before we find out either way."
If you are looking for a bargain, check out the huge discounts across the entire WatchDogs series on Steam.
With the world of information and technology, privacy and security growing every day, Watch Dogs deserves another chance in the spotlight, now more than ever.
The only Ubi title that deserves a faithful remake right now is Splinter Cell 1.
All 2014+ Ubi titles are just underwhelming. Especially ones from 2016+ are just cancer.
The fist watchdog game was the best by far
After that they weren't weird and annoying with that hipster stuff. Aiden was a badass.
From VG247: "When cars slide, they leave tyre marks. In a game like Driver, they’re an aesthetic touch, part of the inherent cool of a handbrake turn. But those dark shadows in the road also tell a story. From tyre marks, you can determine the speed of a vehicle, when it started to skid, and its ultimate direction of travel – long after the car itself has vanished into the distance."
Why did they stop making some of the best games ever? Driver was one of them.
A story driven game with pure driving gameplay. I'd love to see a new Driver game or a remake of the first one.