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Reject Review – Fairytale Fights: A Grimm Experience

"Fairytale Fights is aiming for ‘Pixar-style Animated Super-Violence’, but what it pulls off is more ‘Aardman Reject’. It’s like someone made the characters out of dough, threw together the environment with whatever was left in the bowl, and didn’t bother to bake it. The blade-wielding Snow White looks more like a 9-year-old with clay and serious emotional problems went wild than the Disney-esque badass the designers clearly intended."

Reject Reviews rips apart games from the bottom of the bargain-barrel. This week, Jack Bromley presents Fairytale Fights.

"The main problem with Fairytale Fights is that it is amazingly boring. Nothing happens. Between the multiple controller-massages of a forty-minute chapter, nothing happens. All that’s between Candy Land, Candy Castle, and Candy Dungeon is pockets of costumed cookie dough and a few spinning obstacles which might make me look up from Facebook."

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