Submitted by wound 872d ago | opinion piece

Fatalism Shirks Its Responsibilities in BioShock Infinite

For a game that was smart enough to place what was essentially a tutorial into the landscape of the first peaceful territory, you’re left wondering why you couldn’t have done more. Why couldn’t you have talked down the restless spirit of Elizabeth’s mother? Why are we treated to enclosed spaces feeding us carefully dispensed hordes in diamond formation? (BioShock: Infinite, PC, PS3, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
New stories

Sony Bend's PS4 Exclusive Is the Studio's Biggest Ever

14m ago - Push Square: "Sony Bend has been a part of the Worldwide Studios furniture for a long time, creat... | PS4

Star Citizen Interview: CIG Employee Addresses Financial Allegations, Project Concerns

16m ago - One Angry Gamer "I managed to get in word with an employee of Cloud Imperium Games, Thomas Hennes... | PC

Get Warhammer: Arcane Magic for iOS - Now 60% off!

Now - Test your tactics against legendary foes! | Promoted post

Rakoo & Friends Coming to Wii U Next Week

16m ago - Hardcore Gamer: Most Wii U players are probably utterly transfixed by Super Mario Maker, but at s... | Wii U

Team Fortress 2: Invasion Update Now Available

16m ago - Aliens have invaded Team Fortress 2. | PC

Genei Ibun Roku #FE Story Trailer & Itsuki Aoi Introduction Video

17m ago - Nintendo and Atlus have released a new story trailer for the Fire Emblem and Shin Megami Tensei c... | Wii U