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Submitted by wound 492d ago | opinion piece

Fatalism Shirks Its Responsibilities in BioShock Infinite

For a game that was smart enough to place what was essentially a tutorial into the landscape of the first peaceful territory, you’re left wondering why you couldn’t have done more. Why couldn’t you have talked down the restless spirit of Elizabeth’s mother? Why are we treated to enclosed spaces feeding us carefully dispensed hordes in diamond formation? (BioShock: Infinite, PC, PS3, Xbox 360)

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