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JIG: Obsolescence Review

JIG: There's a bit of a discrepancy that comes up when you try to describe Connor Ullmann's Obsolescence. On one hand, it's a bullet hell shooter where you've got to dodge thousands of projectiles while firing lasers to dismantle a giant boss bit by bit. On the other hand, since you're fighting a series of kaleidoscopic bosses spewing delicate white bombs in synchronized patterns, the entire thing looks almost pretty, as though you're fighting a giant space doily. A deadly space doily, mind you, but a doily nonetheless.

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