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DICE gives Unreal Engine 3 and Epic Games the Thumbs Up

Gameplayer has gone live with the second part of their exclusive Mirror's Edge coverage, which includes and interview with producer Thomas Farrer. As part of this he talks about the decision to not use the developer's in-house Frostbyte Engine (which will be seen in Battlefield: Bad Company) and opted instead for Unreal Engine 3. He goes on to buck the trend, and offer support for the company and the engine.

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gameplayer.com.au
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