New pictures of Gran Turismo 5
polyphony use real life for target renders. The rest of the industry is still stuck on cgi
You mean like Motorstorm and Killzone 2?
Im still undecided on Gt prologue. Just downloaded the forza 2 march car pack and im remembering how much joy ive had with this game. Just qualified for an online b class tournament in my bmw m3 2008. To people who have not played forza 2(the first forza ive played had gt4 before this) they won't understand the infatuation but its the way the cars handle,the sense of speed and danger from driving to the limit with simulation damage. Even the graphics on a hd tv are very pretty and although it does not look as realistic as gt the graphical style gives it a very indivdual art look that i kinda love(rather like pes) while it doesn't go for exact realism but rather a representation. But most of all the online exp due to the passionate community. from buying a beautiful drifter at the auction house, to scrapping a win in a career race/tournament, or creating your own race car right down to the paint work. Guess im just not ready to move on to another car game just yet with pgr4 and forza2 keeping me warm. Ive decided for me prologue although beautiful just does not have enough features to get me to replace my beloved friends just yet. Come gt5 i think i'll be ready.
Both Motorstorm and Killzone have used CGI target renders, and here they are: Motorstorm: http://www.gametrailers.com... Killzone 2: http://www.gametrailers.com...
yes and motorstorm and killzone 2 essentially lived up to their cgi target renders. Motorstorm graphically was pretty close to that trailer and everyone expected killzone 2 to fall far short of its cgi target render, yet in some ways it surpassed it. Remember the Halo 3 'starry night' cgi trailer? Halo 3 looks nothing like that trailer. But i like Gran Turismo 5 purely because it's the proof that yes, sony were right when they said the ps3 is far more powerful then the 360. Because GT5's graphics are on par with real-life, and that's no small feat
Using CGi as a target render isn't a bad thing...not sure what you meant by that Sonarus...For a sci-fi shooter such as Gears of War or Killzone 2...photorealism doesn't exactly work, and is somewhat impossible...being that there are non human aspects, and the whole 'not taking place on this planet' aspect... crysis is one of the only games right now that closely match real world photographs as close as possible...GT5 and Far Cry 2 will probably the 2 that come very close in 2008...but there are other games that are going to look extremely impressive, but not be made to look photorealistic... just because a movie has a specific art direction that appears different than normal reality...doesn't mean its going to be a bad movie...
I never said anything about GT5. GT5 looks crazy. Since when was the starry night trailer for Halo 3 a target render? Bungie never claimed that Halo 3 would look anything like the trailer. Sony, on the other hand, said that Motorstorm and Killzone 2 would look like their CGI(read fake in-game) trailers. If you watch the first link I posted you will see that Motorstorm isn't even close to it. Killzone 2 looks like it will be able to deliver on it's premise of looking really good. It's not miles away from it's target trailer. It's like some of you have built-in chips in your brains that blocks you from critisizing anything Sony-related.
Even thou Im a Sony fanboy, Im not stupid :). Jenzo is right about the Motorstorm, and the render vs the in game is very far from eachother. The KZ in-game is on the other hand very impressive. Not like the CGI target renders, but still very very neat.
Actually, it's "C'est magnifique".
lol @ bloodysinner
lol at the disagrees too lol. I could't resist bloddy had to chip in those disagrees lol
In english it means..it is magnificent...
Neogaf seems to be the best source for new GT5 images, I was just over there and thinking of posting these...looks like it was taken care of, lol. These really are insane though! Oh, not sure if these ones were posted earlier:
So, guys, apparently the PS3 is terrible for the games. It will never be able to have awesome graphics because some fanboys need to think that to cry themselves to sleep.
Awesome bullshots. Sadly, you can't see the atrocious screen tearing there.
Oh, go blow it out your @ss, omicron. This game looks f_cking fantastic, and you bloody well know it.
I know you are trolling but I am going to correct you anyway. These are from the PAL version in which the screen tearing has been confirmed to have been fixed (via hands-on accounts) And no, some are replay, but they are not BS, the game really looks this good. Check the pics I attached, they are straight capture of gameplay, lobby, and replay (via camera)
*drools* what amazes me is the polyphony outdoes themselves each time they release a gran turismo.
This is the best looking racer so far, and to think that this is just the prologue.
Those screens are impressive.
I could totally imagine Polyphony throwing down a Car & Driver mag on Sony's desk and saying, "This is what we're shooting for." Awesome
I can't wait to play in photo mode 24/7!
Did I hear someone saying that GRID is more photorealistic? Do I hear them now? Good, these uber awesome shots are more than enough to shot up the fanboys. Polyphony is THE only developer that has reached photo-realism up to this point.
Those screenshots are awesome, just one more month... Can't wait for GT5 Epilogue. ahahahaha.
holy mother... amuzing... i love that car btw... epilogue.. kekekekekek
i've been playing the japanese ver the lst few days. i can attest to how good the game looks and plays (i'm using logitech G25). the screen tearing (being that this is the PAL version) does exist though not overwhelmingly so. GRID which uses the improved engine that codemaster had for DIRT is sort of similar to Forza 2 (although a tad better), pretty in a pictorial kind of way but in no way photo realistic the way GT5 is.
my dualshock 3 just got excited...
has better downloadable games than your best DVD9 releases. talk about pwnage, WOAAAAA HAHAHA!
U need 2 take that 2 the open zone please...
wrong zone... sorry
I believe the first 3 shots of the F430 ( in Shorenin, Kyoto ) are actually real... or not?!? Really awesomely blurring huh. One more week here in Australia, before my G25 wheel gets to taste this wicked title.
Looks almost as good as PGR3.
you would let Bill pull deep in your back Gate.....
Above: hahahah nice comment :P And what goes for GETBENT, shove that banana in your A-hole and then in your mouth so u can taste that sh!t MS has been pouring inside it for the last 3 years.
Does PGR3 stand for Pathetic Graphics Racer 3!!! ;-D
Hello, Phil, I mean King Kaz, I mean Ken Kutaragi, I mean IamBSturd. How many active accounts do you have now? Four or Five?
will you marry me?
we just can't get enough of this thing can we?
I'm getting this today!! Vrooooom Vrooom Vrooooooooooom Vroooooooooooon Vrooom Vroooom...
than a full report. 8D
I'll try, might be to busy playing dude ;) For once, living in grey old England has got me one over on the Americans muhahahah!
*high 5's mighty_douche for being English* Just a shame i have to wait 6 more days for my PAL copy =/
im in ireland cant wait tbh
or don't pay attention to detail like I do. This is far from photo realism. The leaves and gravel are garbled messes texture-wise the paint job on the car has that artificial look to it, the driveway has a 2D paper look about it, the lighting on the building in the 4th pic looks unnatural, the tires don't have any details and the shade of black is too dark even for new tires, and the road textures are blurry. Don't get me wrong, the graphics are great, but I still expect more from the ps3. Maybe the ps or xbox after the next ones will do it right.
Well, I agree with you in that the game is not 100% photo-realistic. There are some elements you can spot if you microscope it, take away from that. Especially in a still picture. But I would say it's 95% there, and the first title EVER to get this close. Can you honestly tell me of another game in ANY genre, on ANY system that's this close to graphic perfection? (I'm sorry, CRYSIS is pretty, but not THIS pretty) Compare this game side by side to GT4. Compare this game to ANY PS2 or Xbox game. I would say that these ARE next gen graphics. And we're still VERY early in this console's life cycle. The PS3 has not been graphically maxed out by ANY means. So I think your expectations may just be a little high at this point. Not in the PS3, but in the developer's ability to deliver. But they will get better. I think Polyphony is showing us that on a constant basis. You can scrutinize, and you can wait for the next consoles to come out if you want, but in the mean time, let the rest of us be happy with what we can get today.
i just hope it will give me enough credits to start out with the Mazda Rx7 (any year model) the way i have done for every other GT game i have owned...
OMG i need this game. how much does it cost in the uk? anyone know?
looks better IMO. Stop with all the stills because the ingame looks nothing like this.
these are the rumored 'photo-mode' shots for GT5 I think...This is not in prologue iirc... but yeah...that is in game...everyone said the same thing about GT4 with photo mode, that the PS2 would never render stuff that looked that good in real time...and it did...in fact these don't look that much over the top better than what GT4 offered in this mode...
When I saw the trailer for race driver, I was thinking that it looked a good contender (especially with the in car shots) and then I saw the actual screenshots and it was a real let down. Anyone who has played the demo of prologue and left it in demo mode has see scenes similar to the top few pictures which are a real time rendered scene of your garage vehicle with your chosen region as the background. These scenes and very carefully put together with some very well photographed textures. These photographs are taken from a real location, patched together and help with the overall jaw dropping feel of the scene both as a screenshot and whilst moving (as anyone will attest to having seen it in motion). The lighting, attention to detail and in-scene existence on the car models in GT5 is still the best in the business and continues to embarrass the competition with each new generation. Give Polyphony the credit they deserve here. I only hope that GT5 (in its full spec) will employ all of the latest tricks and tips that the industry has learned and put them to good use as the engine needs to catch up with the more ambitious aspects of this game (read minor quibbles on FSAA, Sound, Physics and some trackside textures).
This is a bad selection of GT shots compared to the last lot - certainly not as photoreal.GT is better looking than this isn't it
Just thinking, if you remember the graphical leap from GT3 to GT4 on the PS2, imagin the leap from GT5 to GT6 on the Ps3 if GT5 is already looking this good
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