Splitkick: As a package, it’s relatively slim, but I commend the lack of multiplayer – this isn’t a game that needed it. Multiple playthroughs are recommended, and there’s enough to see to merit that investment. On PC, Metro Last Light looks great, and other than a few slightly unsafe autosaves and a faulty night vision feature (which I suspect will be fixed before launch) it was technically robust. It’s the sort of game that you’d complete, play a couple of times, and then come back to some rainy afternoon, only to lose yourself all over again. A surprise treat, even with its obvious imperfections.