Submitted by Smurf1 339d ago | news

Gran Turismo 6 details: Code Refactored, Adaptive Tessellation, and new physics engine

Kazonuri Yamauchi took the stage at the 15th anniversary Gran Turismo event and has announced a lot of things. (Gran Turismo 6, PS3)

Alternative Sources
JoGam  +   339d ago
OMMMMMGGGGGGGG................ ........What does it mean? Day one regardless!

Edit: You know whats amazing? PD gets it own GT6 event. For some reason thats amazing to me.
#1.1 (Edited 339d ago ) | Agree(9) | Disagree(9) | Report | Reply
Prcko  +   339d ago
hard to guess i know
#1.1.1 (Edited 339d ago ) | Agree(5) | Disagree(5) | Report
MaxXAttaxX  +   338d ago
It means this, I think:
fr0sty  +   339d ago
Ps3 isn't capable of hardware tesselation, so they either puled it off in software somehow or this is cross-gen.
Blackdeath_663  +   339d ago
good point i guess maybe there is little hope left in a ps4 release of gt6
MaxXAttaxX  +   338d ago
Console optimization
thechosenone  +   339d ago
Here's what tessellation in GT6 looks like and some other in-game screens, just scroll down.

Oh my garsh!


It guess it does now. heh
#1.3 (Edited 339d ago ) | Agree(0) | Disagree(0) | Report | Reply
SegataSanshiro  +   339d ago
Gran turismo has nothing on Daytona usa. Sega 4 life
Pintheshadows  +   338d ago
I always liked Sega Touring Car Championship on the Saturn. Although opening the case destroyed my fingers. Stupid Saturn game cases.
Abash  +   339d ago
More night racing tracks, please. I loved them in GT5
Yi-Long  +   339d ago
More tracks in general, please...
... 1200 cars might sound nice, but I would prefer more tracks instead of more cars.
Godmars290  +   339d ago
Ron_Danger  +   339d ago
Track editor
Tvensky  +   338d ago
same here, more tracks is more important than cars.. the only biggest issue I have with gt5 is lack of where to drive... GT4 had 54 tracks..
GamerSciz  +   339d ago | Helpful
Adaptive Tessellation is a technique in which the closer you get to an object the mesh becomes higher polygon count and better looking. Check out the Nvidia demo from 2 years ago. The technology has only improved. Basically it is a simple cheat that if the object is further from the camera it renders it in lower quality but as you get closer it becomes better looking and more realistic.
Minato-Namikaze  +   339d ago
So helpful, here have a bubble.
Larry L  +   339d ago
indeed. bubs for the info.
thechosenone  +   339d ago
Impressive technology and hopefully this tech will maybe aid in allowing for photorealistic games next gen?

#3.2 (Edited 339d ago ) | Agree(1) | Disagree(0) | Report | Reply
GamerSciz  +   339d ago
What's interesting is how similar of a concept this is to real-time normal mapping. I mean normal mapping is taking the lower polygon object and mapping it to a lightmap/bumpmap of a much higher polygon object.

From the high polygon character they bake on the normal map and get a very high-res looking character out of low polygon one.
#3.2.1 (Edited 339d ago ) | Agree(3) | Disagree(0) | Report
Ju  +   338d ago
Normal maps don't create real polys, though (per pixel effect). Tessellation does.

If you want to see it the other way round, this pushes performance into areas where it matters (close ups) while freeing it up where it is inefficient (overdrawing in the distance). Smart move. Hasn't been done in SW and not in the PS3 so far, has it?

Like some people above said. PS3 doesn't have HW tessellation. They must have found a way doing this in realtime in SW - besides all physics and what else is going on. Impressed.
Kennytaur  +   339d ago
Isn't that the same as variable Level Of Detail?
tommygunzII  +   339d ago
Beat me to it.
mercyme   339d ago | Spam
supraking951  +   339d ago
NICE! so glad i'll be keeping my PS3 even when I get PS4 day one. Sony supports all there systems for a long time, look at PS2. Unlike 360 owners who will sell there 360's to gamestop once 720 is announced for a measly $100 ( $150 if lucky) to pay for there next gen Xbox.
Sony will release many titles for PS3 after PS4 launch and its not just the yearly Madden and CoD games like 360 will only have once 720 is out.
MS will abandon 360 just like original Xbox when there new system is out.
Larry L  +   339d ago
I'd hate to say I told you so, but since this is my favorite franchise ever, and SO many people with the "GT5 maxes out PS3" non-sense.......I think I'll enduldge myself and enjoy a nice big "I TOLD YOU SO" lol

HUGE upgrades in graphics. I've been saying things like "vastly improved particles" for months now, and guess what, even I didn't think we'd be seeing leaves flying around. I can't wait to see Autumn Ring with the Fall leaves flying around everythwhere, YEAH !!! I know grass being torn up and the grass and dirt flying around as particles was one of the early GT5 targets, so I bet that's going to be in GT6 too if they went all the way to leaves floating about with the particle effects/physics.

I REALLY can't wait to see some of the good screenshots that Jordan was tweeting about. Though They're really just going to make me cry about having to wait at least 6 months for the game. I admit I was hoping on the inside for some crazy surprise like it's launching in a month or 2.

I wonder what they mean by compatible with other devices? Playable? Or maybe just an app like thing for set-ups or something? Vita?

SO much excitement, SO many questions !!!
a_bro  +   339d ago
"I wonder what they mean by compatible with other devices? Playable? Or maybe just an app like thing for set-ups or something? Vita?"

most likely social features, customizations on the go, and generating your custom track on the go.
Crystallis  +   339d ago
GiantFriendlyCrab  +   339d ago
next gen is here!!, oh wait
DarthBigE  +   339d ago
but why not ps4? It would have been a MAJOR system seller right out the gates.
Aceman18  +   339d ago
almost 80 million units to 0 is why, plus the new engine is scalable look for GT7 on PS4 about 2-3 into its launch.
MarkusMcNugen  +   338d ago
Awesome. More racing sims are always welcome. Whether they are on Playstation or Xbox.
Pintheshadows  +   338d ago
I'm going to say again that the lighting is a huge improvement over GT5. You can see it just from the car models in the showroom. I personally don't mind that this is on PS3. I think with this, Beyond, TLOU and GTA5 (I know it isn't an exclusive) the PS3 will have a wonderful swansong which it deserves. If Polyphony support like they did with 5 as well this could be very special. Can't wait to have it in my hands and I know my dad will echo that sentiment as he only plays GT.

Add comment

You need to be registered to add comments. Register here or login
New stories

Moebius: Empire Rising Review | Hardcore Gamer

1h ago - The game isn’t just awkward and unpleasant, it’s an insult. | PC

Interview: Greg Kasavin Discusses New Ideas and a New World in Transistor

1h ago - DualShockers speaks with Supergiant Games' Creative Director, Greg Kasavin, on what to expect fro... | PC

Super Smash Bros Direct Ultimate Guide

2h ago - Chris of Berathen says, "Masahiro Sakurai, the designer of Smash Bros, has released a lot of info... | Wii U

Friday Fan Art Feature #3 April 2014

2h ago - Game-Art-HQ featured six artists and their video game related artworks of Donkey Kong, Jill Valen... | Culture

Enter to Win a PS4 and More!

Now - We are buying one lucky N4Ger a PS4 just for commenting on any N4G story! | Promoted post

Explaining the Love of Gaming to the Uninitiated

3h ago - Why do we love to game? This writer tries to put words to the feeling that gaming gives him. | Culture
Related content from friends