Killzone Shadow Fall, one of Sony’s big titles during its PlayStation 4 reveal, used just 3 of the system’s 8GB of RAM for video. That’s according to a new 100 page technical breakdown published by the developer today and available online.
Honestly cannot wait for this and mercenary.
I want to see more footage in another area, the game looks great so far.
"demo offered up 60 AI characters, 940 entities, 8,200 physics objects, 500 particle systems, 120 voices and 110 ray casts" this is important info that people mostly ignore, we argue about still pictures and some YouTube videos but forget the other elements of a game, the ram and APU of the PS4 will bring more to games than just graphics. and looking ate the engine specs I see a potential 50% improvement from 2 factors, the available extra 4g of ram and improved HSA libraries.
newmonday Cant argue wit u der lol.
The current game is using 3GB of memory for video and 1.7Gb for System/Shared. It is using 4.7Gb total. Obviously this build is not running on a machine where they think it only had 4Gb of memory, minus OS. That hype that the demo only used 1.5Gb of memory....hmmmm. We don't know what the OS overhead is at the moment either. It is an early stage for development tools for the machine which would improve performance. Shadow fall will probably have to be finished and on the shelves before they get chance to use much better versions of Sony development tools. For example they had to create their own profilers because Sony devkit ones aren't finished yet. Will have to wait and see what they can do with the remaining time they have before they launch the game.
It's particularly interesting if you look at the PDF and see the KZ3 vs. the KZ:SF character models - in a still shot - that they almost appear to look the same. It is when you enable the LOD that you notice a 4x higher vertex resolution in the SF model. And with it it will look totally different in motion with cloths animating much more naturally. Animation/AI overhead will never be captures in a screen shot. But we still argue about it here.
Cool Profiling Tools :)
I want to see another area as well. I hope most of the game has the feeling of this area. What I mean by that it it's so colorful and different looking then you would expect Killzone to look like after playing the first 3. I love it when something tries to make it self stand out with design and art style. I'm hoping Shadow Fall is much more varied. So excited to get to play it.
Me too, hopefully we'll see some more gameplay at E3.
I'm looking forward to seeing more as well. I have played and beaten all the Killzone games and although they aren't my very favorites I still think that they are solid and enjoyable action games.
"Honestly cannot wait for this and mercenary." You can and you will....lol
hahaha yeah I will xD
*spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* *spurt!* Aaah! This sprinkler really beats the heat! On topic, can't wait for the game. :D
No idea why you got disagrees for that, I thought it was rather funny. I'll give you a bubble in an attempt to make up for the Negative Nancys.
ew your sprinkler is nasty
How about some Multiplayer info now??
Really excited for the MP Im betting theyl show a MP trailer in E3, hoping for a complete overhaul.
Please have the same overall mechanics as Kill zone 2. 3 really was a down step from how awesome 2 was. The weight and atmosphere was just not there.
Yes pleasee. Killzone 2 played a lot better imo. Put a ton more hours into K2 than I did in K3.
i really hope listen to the community this time around. So many Killzone 2 players, myself included, weren't happy with the direction Killzone 3 took. Bring back to core Killzone 2 mechanics.
"Guerrilla say the PS4 is “really easy to program for”, the GPU is “really fast” and the speedy RAM is “awesome”. " Nice to hear some good feedback from Guerrilla Games regarding the hardware. Sony definitely learned from past mistakes and are on a roll.
video of this technical presentation http://www.youtube.com/watc...
@2:14 he chooses an overlay titled 'The Matrix'. lol Awesome. So here we have proof that the KZ demo's intro was all in-game and not a cutscene like some people were claiming that it was. :O Thanks and +1 for the link.
I was amazed at how they were altering the wind in real time.
I want to see what 4.7GB of VRAM can do, this year's E3 is going to be off the hook.
Well not much more I wouldn't expect. The game is already using 3Gb of memory for video as outlined by the technical paper. It seems this was the target they were aiming for knowing their expected system memory use and OS overheads for the rest of the 8Gb. I wouldn't expect many games to use much more than this solely for video, its already in the ball park. Having much more video memory isn't all that useful for a game only running in 1080p. You can use it and deploy it elsewhere, but beyond a certain point there it doesn't really impact the visuals significantly. You are then just bound by how fast the GPU is and what it can manage rather than running out of memory.
I don't think it necessarily needs to be about the looks. Like newmonday said above, it can be about things that aren't easily visible in screenshot. And I think if they can utilize the rest of the resource for things that matter to the gameplay and not the graphics, ultimately it will be better for the game.
I can't wait to see what it will look like and how they used it all.
I wonder will the PS4 console be upgradable
I doubt it, consoles were never made to be upgraded.
*cough* N64! *couch*
Anyone remember sega's 32x or sega cd? But to answer your question tonester, not it will not be up-gradable im sure.
Sony has a patent for upgrading a console processor... http://www.playstationlifes... Was never used for the PS3 as there were no ports available to plug into, but the PS4 could have been designed to take advantage of this tech.
apparently they didn't show ps4 console at the reveal cos it shows ports that are upgradable like PC. interesting,could be rumour but there must b good reason they didn't show it and waiting for e3 to blow minds some more