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Demos: How the industry wants you to buy before you try

Do you remember the early 2000′s?

In the early 2000′s, you could walk into your local game store and ask if they had a demo for a game that was coming out soon; they usually handed you a demo disc as well. These demos were for many major titles ; not just games with virtually no marketing and little interest . I have lots of old demo discs that date back to the early Playstation era because they came with the monthly printed gaming magazines. They were always packed with content back then and were the driving force behind game sales because everyone had a chance to try the the game before they bought it.

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tweet751672d ago (Edited 1672d ago )

the best exmaple of this is the nes machine that used to be in stores in the late 80s that held around 12 cartridges and you could choose any game and play it as long as your in the store. Good times there.

Psychotica1672d ago

I remember doing the same at Walden Software. You could try out Commodore Amiga games, anything they had on the shelf.

malokevi1672d ago

I always appreciate when developers release a demo over XBL, especially since Blockbuster and Rogers stopped renting out games.

Psychotica1672d ago

That's why it's so important to not get caught up in the hype of a game and buy after release day. Then you can see all the comments in the game forums and find out any problems.