Matt Peckham writes:
Don't worry, I swear I don't have a flaming digital arrow nocked and aimed at PC gaming's hypersensitive heart. Insert stuff about me loving my PC and PC games (yada yada) here. It's just that this morning, I was reading an interview with Unreal creator Tim Sweeney (the one-time "alternative" John Carmack) over at TG Daily and it got me thinking about how increasingly backwards the traditional PC games industry looks. Backwards, because at least in terms of the way it's covered by the press and marketed by its purveyors, it's weirdly front-loaded.