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Digital Foundry vs. Soul Sacrifice

Digital Foundry: "Developed exclusively for the PlayStation Vita by Marvelous AQL in conjunction with Sony Japan Studio, and produced by the legendary Keiji Inafune, Soul Sacrifice doesn't make use of the system's more exotic features, but instead attempts to offer up the experience of a hardcore action title, but in a smaller, more manageable game designed around portable play. The focus is clear: levels are built around quick combat sessions that deliver instant gratification, rather than long sprawling missions that take hours to complete. Graphically, the developers have tried to replicate the large scope of home console titles by using stylish artwork to create a visually striking release, but on a much smaller scale suited to the PS Vita hardware."

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eurogamer.net
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ThanatosDMC1110d ago

So he barely skimmed the surface of the game. That's what i got from this article.

HUsoldier961109d ago

he didn't even mention anything about all the customization for your character and for all the spells.