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Review: Dead Island: Riptide (DarkZero)

"In an industry that likes to shout out about making things bigger, improving mechanics to make games better or coming up with an innovative idea, it’s highly amusing that the sequel to 2011’s rather popular Dead Island seems to throw away the concept of a sequel and return with a game that is amazingly identical to the first. After playing through Dead Island: Riptide, I can see why the game was not given the number two at the end of its name, and instead, ended up being called a spin-off title to the series. It makes the review easier to write too, and for the readers, well, you already know if you want this game, hate this game or will grow bored of the game, because everything you either liked or hated about the original rears its head in Dead Island: Riptide."

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darkzero.co.uk
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