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Interview: Marla Rausch Is The Motion Capture Queen Behind Your Favorite Video Games

Complex - One of the fundamentals of creating a successful business has always been to find the need for something and then provide it. No one else knows this as much as Marla Rausch, CEO of Animation Vertigo. Marla and her team are motion capture geniuses behind some of the most graphically intense games including Heavy Rain, Call of Duty: Black Ops 1 and 2 and most recently, Injustice: Gods Among Us.

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Injustice: Gods Among Us - 10 Years of NetherRealm's DC Fighter

Injustice: Gods Among Us launched 10 years ago today, birthing a brand new fighting game franchise from NetherRealm Studios.

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Injustice: Gods Among Us Was A Crucial Shake Up For Fighting Games

Injustice turns ten years old today, so let's look back at why it matters

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thegamer.com
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10 Years On, Injustice Deserves So Much Recognition

10 years on from the original release of Injustice: Gods Among Us, NetherRealm's other fighting game deserves recognition.

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culturedvultures.com