Sometimes, a very good game can seem like a disappointment simply because it's a less glitzy, half-step sequel to a great game. Rainbow Six Vegas 2 leaves new boy, Bishop (your playable character) in a bit of a bind. As this game is part prequel, part sequel, part concurrent game, you're never visiting the same parts of the city as you did in the first outing. And this is where Vegas 2's first problem rears its ugly head. Until the fifth level - and these are big levels - you never get within 50 feet of a casino. Not a whiff of neon. Not a whisper of coins rattling through slot machines. Just endless treks through generic warehouses and building sites. Sure, they're nice-looking warehouses and building sites, but they could be anywhere in the world.