GameZebo: If you’re an ‘80s kid who loved Nintendo, then you probably tried to design at least one level for a favorite video game. Maybe you worked at it with a piece of graph paper and a pencil, a cold glass of Coke at your side. Then you had to imagine the whole thing in motion, since you lacked the skills to make your sketch into a real game. That was then, and this is the future. A Kickstarter for Pixel Press wants to help today’s kids bring their games to life by simply scanning the paper with an iOS device (or Android, if stretch goals are reached).