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Submitted by PureSophistry 933d ago | interview

"Why Music in Video Games has Never Been Better" Interview with Composer Jason Graves

Composer Jason Graves, award winning chap, takes us a through a journey on musical composition for gaming- find out why music in games has NEVER been better!

His accolades include Dead Space and more recently Tomb Raider. If you ever wanted to know exactly how they produce music for your favourite games....he has the inside info. (Culture, Dead Space, Dev, Industry, Jason Graves, PS3, Tomb Raider, Xbox 360)

Update Added Video

Snookies12  +   933d ago
Obviously someone has never heard Chrono Trigger's soundtrack. :]
Maldread  +   932d ago
Agreed. I just love the music of FF7 and MGS1 as well. Fantastic music, despite the MIDI-sounds almost hurting your ears now ;)
Snookies12  +   932d ago
Yeah, I loved those two games' soundtracks as well. The thing I love about game music, is that you'll find a lot of others who enjoy it as well. Meaning you can usually come across remixes or completely remade versions of your favorite songs. Since, as you stated. The MIDI sounds are a bit ear piercing these days lol.
mondofish  +   933d ago
It is interesting to note how important music is to a video game. Without the excellent score, the entire experience feels somewhat hollow.
PureSophistry  +   932d ago
Just amazing to hear how the process works- News to me!

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