"When I look at Ninja Gaiden over the last few years, I can’t help but think about how the mighty have fallen. When Ninja Gaiden 3 was released at the end of last year, it met with rather scathing reviews, and for good reason. It was an atrocious game, especially considering the pedigree of the series. The controls were almost Resident Evil clunky, and the difficulty, which is what made Ninja Gaiden famous, was replaced by waves of easily reaped enemies, making combat more about button mashing instead of skill. Ninja Gaiden 3 Razor’s Edge is Team Ninja’s way of apology, which is a strange event, but a welcome one."