Game Over Online: "I had been hoping (and kind of expecting from the trailer) for a sort of Arkham City combat structure in the form of a more classical RPG. This is not that game. The melee combat engine, while interesting, doesn’t actually balance well, and it results in combat that feels ridiculous and clunky where Arkham was fluid and dynamic. The scrap armor and weapon upgrade system likewise is interesting, but is often hampered by poor menu design choices. Then nine or ten hours after you’ve begun, it’s over, and you can go on with your life wondering why so many pretty good ideas overall turned out pretty badly."