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Markerless Facial Motion Capture Demo Puts To Shame Activision's & Nvidia's Facial Tech Demos

DSOGaming writes: "Remember Nvidia's and Activision's facial tech demos? They were amazing, weren't they? Well get ready for a new facial animation capture technology that looks even better."

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Pandamobile1303d ago

Come on, DSOG, it's impressive as hell for a real-time performance capture, this is no where near as high fidelity as NVidia's Face Works.

john21303d ago (Edited 1303d ago )

Facial expressions are way better than Ira. However - graphics wise - the head of Ira is better detailed. Moreover, that model is... well... not beautiful, but its detail is astonishing. Point is that it is easier to up the graphics or create a more beautiful character than improve the facial calculations of an engine; an engine that is already quite demanding.

For comparison purposes: http://youtu.be/V-sEqvsphRk

hesido1302d ago (Edited 1302d ago )

Indeed, I find this more impressive than the FaceWorks. Depending on how cheap and accessible this is, we'll have good performance [captures] for even lower budget titles. Faceworks tech is overkill for most applications, animation frames are derived from 300MB of data (compressed from gigabytes of data) (I'm not sure how much of that data is reusable for different characters, or is that 300MB for a single character.) This seems to be reusable for different characters, at least.

SOM3ROiD1302d ago

Dude, screw the graphics, it's about the CAPTURING technique, WITH NO MARKERS. Get it? It's about how easy this is compared to the nVidia's facial capture tech, that obviously has the better graphics engine, but this is looking good too.

Cobain191302d ago

doubt next-gen games will have this kind of facial expressions. Perhaps next-next-gen games

M-M1302d ago

Pretty outstanding to say the least. Imagine how much production time they could cut with this.

isarai1302d ago

Good God this is amazing, not just because the level of detail in the capture but the simplicity of it all including the rig. Wonder how large the animation files are and just how viable it would be to use in a game for all facial animations. Wonder if we'll see this in any next gen titles?

Bathyj1302d ago

Thats funny. When I watched it the ads by Google pop up was for a hairloss treatment.

OT Thats pretty amazing. Remember were looking at realtime performance capture, not so much the lighting or texture detail.

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