Fracture "one of few" pushing PS3 & 360 limits

Many games use the current gen consoles to make pretty pictures, but Fracture is "one of the few games" that really pushes the hardware on a gameplay front, LucasArts has told CVG.

Fracture features an innovative Terrain Deformation system that allows players to use various unique weapons and tools to bend, warp and deform the ground below their feet. This, says LucasArts, was a challenge to get working, and pushes the high-performance consoles to their limits.

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destroyah3714d ago

Well. Graphically this game looks pretty bad.

decapitator3714d ago (Edited 3714d ago )

It doesn't look THAT bad but nothing amazing. Also, considering the game isn't out yet, the graphics might be improved at launch.

iAmPS33714d ago

We gotta give them something cause nobody tried that terrain transformation before on a shooting game right????

Skerj3714d ago

Nope, unless you count Red Faction's geomod system.

mindedone3714d ago

myself included. Some games push the bar graphically, others utilize processing power in other ways.

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tweaker3714d ago (Edited 3714d ago )

i seriously can't wait for this game. that ground altering gun is crazy.

terrain deformation ftw.

iAmPS33714d ago

LOL, pushing 360 limits for sure, but PS3?????

Look at MGS4 and GT5P and tell me that "Crapture" is pushing the PS3 limits... LOL

Those devs are embarrassing themselves.

Sir Ken Kutaragi 33714d ago

Yes they are FOOLS!!!;)

SL1M DADDY3714d ago

Yet another dev that says they are pushing the consoles to their maximum... Yay and alrighty then...

spandexxking3714d ago (Edited 3714d ago )

not a very imformative article. in fact it was pretty useless. game looks ok. pretty cool sounding mechanics but why would we need terrain deforming guns in a shooter? hope im wrong and this game kicks ass, lucas arts are really good devolpers, well, so far their games have been good.

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