Reboots aren't something that everybody greets with enthusiasm, and for good reason. They can be awful misrepresentations of our favourite movies, comics or video games, but in the case of the new Tomb Raider reboot from Crystal Dynamics we've got something that can satisfy long time fans and newcomers alike. It is truly a game that has one eye on the past whilst striving to make advancements in modern gaming. But what is it that makes it so successful, and how can other reboots learn from Tomb Raider? Join Liam Dean as he tries to answer this question and shed some light on the development process of one of the year's hottest games.