160°
Submitted by cyguration 479d ago | video

GTA IV's Back To The Future Mod Can Travel To Western Times

Gaming Blend "Like many naysayers out there humbled by the pure genius of the modding community, I can only hang my head in shame for being so off the mark, as the Back to the Future mod collaborators have actually managed to make it where you can travel to different time zones with the mod. It is, without a shadow of a doubt, the most insane thing I've seen for Grand Theft Auto. So yes, you can travel from GTA IV to Red Dead Redemption. Stand up and give the modders a hand." (Grand Theft Auto IV, PC)

Attached Video
konnerbllb  +   479d ago
OMG YES
3-4-5  +   478d ago
This is actually creative and cool. This person has talent.
Snookies12  +   479d ago
That is pretty awesome. If only Doc had a better model lol!
Root  +   479d ago
I don't know why there isn't an open world game like this

Have a huge map but involve a time traveling mechanic which would allow you to change the look of the map by going forward or backwards in time.

If you change something in the past it would effect the present map for example

It would involve some great environment changes
cyguration  +   479d ago
That requires a lot of scripting and very, very, very savvy programmers.

It might seem as simple as tossing in a bunch of {if {else}} statements but if it looked like GTA IV and had that kind of feature it would be tough getting that to work on today's consoles.

It's totally possible to have a game sacrifice graphics on next-gen consoles and do exactly what you're talking about. That kind of feature set would require a ton of memory and very fast memory to be able to transition like that. Consider all the assets have to alternate (different looks for each ped even if they have the same AI script/routine, different vehicle models, different housing assets).

That's not to mention the logistics involved with rearranging assets for buildings you can enter/exit and altering the shaders for indoor/outdoor shadows/lighting that would change with the geometry of the building.

It's cool concept, though.
Bladesfist  +   479d ago
Your brackets for if and else are wrong ;). Secondly no one would ever think it was as simple as throwing in a couple of selection statements. The asset loading is a fair point though but you would have to load from disk most likely unless you use tiny textures meaning it will probably require an SSD to not stutter or go the unreal path and load in small textures first and then detail textures.

This has been done before in games like quantum conundrum (although some of it may just be shader switching).
#3.1.1 (Edited 479d ago ) | Agree(1) | Disagree(2) | Report
StockpileTom  +   479d ago
Exactly, cool stuff like this requires lots of extra work and RAM! I hate it when so many people underrate the value of RAM just because no current games really utilize it.

If everyone had more RAM then developers would be more likely to try out more polished concepts like that(though likely not at that scale).

Attention to detail is really what sets apart the great creative directors out there. If a publisher allowed one of them to take a concept like that and run with it I would gladly pay $120+ for a game like that.
#3.1.2 (Edited 479d ago ) | Agree(1) | Disagree(2) | Report
Rauland  +   478d ago
Video published Nov 20, 2012

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Xenonauts Review | Good Game

53m ago - It's such a shame this game is presented so poorly because it has all the gameplay of a classic s... | PC
40°

Teslagrad Heads to eShop This September, Getting PS4 Retail Version

1h ago - Teslagrad, the 2D platformer from Rain Games, is planned to hit Wii U’s digital shelves on Septem... | PC
30°

Saturday Spending Spree: August 30th

2h ago - Gadgets and Khajiits brings you the latest and greatest deals on tech and games! | PC
30°

PAX: Star Citizen’s Procedural Generation Explored – Interview with Chris Roberts

2h ago - GamersNexus: "Today’s focus is on the recent ~$41m stretch goal established by CIG: expanded proc... | PC
Ad

The Walking Dead Meets Spider-Man

Now - Come join us on Filmwatch this month as we give you a chance to win the Electro Collector's Edition of Amazing Spider-Man 2 or the Limited Edition... | Promoted post
20°

Video Game Crafts ‘N Gear #76: Super Mario World SNES, Pikachu Army, Kirby Figures

3h ago - Video Game Crafts 'N Gear is a weekly feature wherein the spotlight is shined on the best custom-... | Culture
Related content from friends