GamesRadar - In the past few years we’ve seen a swell of hatred for what the games industry calls ‘AAA games’. For those who don’t know, AAA games are the biggest blockbusters of the year; the multi-million sellers with the multi-million dollar budgets. Think Call of Duty: Ghosts, GTA 5, Battlefield, or FIFA. They’re the most highly-polished and popular games available, and for the most-part they get the biggest scores. And--similar to other media like films and music--that popularity can bring resentment.
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Golden Axe is a great game I enjoyed it on the SMS, Genesis and in the arcade. Great game but it truly was a quarter eater back in the day. I wish Sega could get the rights to the arcade port of Moonwalker another great arcade game I enjoyed. Collect so many monkeys and become Robo Michael lol.
GB: "With this feature, we will be taking a look at 15 of the best games from the PlayStation 2's vast library."
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It's sad, but I don't need to read this article to know it's stupid.
The simple fact it's AAA, means that people are more likely to play it and that in turn makes it more likely for someone to dislike it. You'll probably never read a hate article about Orgarhythm or anything, because the only people buying it are the ones that are sure they would enjoy it. The other reason is that people don't waste the time to call out a small game like Neptunia, for two reasons. The first being that so few people have actually played it, that the article wouldn't get views and really their opinion would be read by so few people that it would be a waste of time. The other is that these games typically get excuses for why they're the way they're. Like Neptunia didn't have a big budget, so reusing resources / elements isn't really a huge deal, where as the same happening in a game like GoW A (with a rumored 50,000,000 budget)... well it's hard to justify the same thing.
In either case, AAA games are not some magical group of games that are automatically perfect because a lot of money was spent on them. We've seen plenty of awful games in the or near the AAA category, so it's not like it's impossible to hate them either. In the end, this is like asking us not to call out CoD for any reason, since any negative opinion is automatically invalidated by sales, but in reality it's okay to dislike something if you can RATIONALIZE it in a calm and productive matter. In the event you can't rationalize your opinion, then keep it to yourself. No need to call something out when you yourself can't explain why you feel the way you do.
There will always be groups of people who think it's cool to hate popular things. Best to just ignore that bunch and move on.
It's not about hatred.
It's about demanding more from those that have more resources to put towards games than the smaller developers do. If you're Rockstar, Capcom, Ubisoft, EA, or Bethesda, you have an increased obligation to present top notch, ultra polished games.
I support the smaller, independant developers because that's where I find the innovation lacking from many of today's "AAA" games.
I love AAA games.
Quite a lot of people on the net have elitist attitudes and are very anti mainstream. They will just hate on something for being popular just because it's popular (even without fully playing it).