EuroGamer: "Ten years after its launch, Eve Online is in a strange place. It's a game with just 500,000 players, nothing by most MMO standards, yet one whose stories, heists and controversies regularly spark interest in a wider audience that would never actually dream of playing it. On Twitter, I asked my followers what would make them give it a shot at this point. 'Nothing,' was the standard answer. 'A complete reset,' answered a couple more. Perhaps most notably, 'Any change that would make me want to play would stop it from being Eve.'"