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50°

Sex, Violence And Video Games: Developing For A Worldwide Audience Is A Confusing Minefield

Patrick Klepek of MTV Multiplayer writes: "Want more sex in your games? More violence? What's culturally acceptable here might not be kosher somewhere else. But that pendulum swings both ways.

I recently spoke with CD Projekt, the folks behind "The Witcher" about sex in their recent PC game.

As a follow-up, I've been talking to more game developers about their reasons for pushing for more extreme content or holding back.

Gearbox Software's Randy Pitchford proved the most outspoken of the bunch, and suggested a bigger issue was at play: territorial differences in their reactions to sex, violence and language."

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multiplayerblog.mtv.com
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meepmoopmeep3537d ago (Edited 3537d ago )

i don't see why not since there is a huge demographic of gamers old enough to drink alcohol or watch restricted movies. the movie industry has sex, drugs and violence and to single out gaming isn't fair. if other countries disapprove about certain content then just don't allow the games to be sold in their country.