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Diehard GameFAN: Deadly Premonition: The Director’s Cut Review

DHGF: Deadly Premonition: The Director’s Cut is basically the same game as the first, but with upscaled graphics, a few new cut scenes and massively improved controls, making the game far more accessible to the average person. The game’s story is still as brilliant, surreal, and bizarre as ever, and while the game won’t appeal to everyone, those who miss the titles like Clock Tower, Hellnight, Shadow Hearts and Enemy Zero will love this, while other gamers will be left shaking their head at the sheer amount of adoration this title gets. Sure, it’s easy to write-off Deadly Premonition as a Twin Peaks homage or even a rip-off of Lynch’s seminal TV series, but it’s just as much influenced by Mizzurna Falls, a fifteen years old PSX game that itself was a tribute to Twin Peaks. The bottom line is, it’s been years since a game has sucked me in as totally and utterly as Deadly Premonition has, be it in its current form or as Red Seeds Profile. It is definitely NOT a game for everyone, but it is a game everyone should experience, either first hand or by watching someone else as it’s truly a bizarre offering that one will hate or love with no real middle ground.

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