IGN Game Scoop confronts false advertising in the game industry, head-on in this video discussion.
I agree, false advertising is a nussiance in any industry. I think SEGA deserve to get sued, the game was a huge let down. WHen you fool the consumers into buying something, you (the company) are the loss.
Do you guys not watch gameplay on YouTube/ read reviews before you buy a game?...I mean it can't be that many who blindly bought it just off that one presentation. It's the consumers job to do some research, things arnt always what they seem. I'm not defending them but this is just how companies roll sometimes.
but when they have an embargo that doesn't lift until after launch, then how are buyers supposed to know what a lie the presentations are. the only people who have it before launch are review sites and they can't show it until after launch because of the bloody embargoes. the whole embargo thing publishers have going on these days hardly inspires trust. making sure no reviews get out before launch implies they have something to hide. and it's not because of spoilers, because they have conditions placed on reviewers that they don't reveal certain things about plot and the like.
A companies role should never be to lie and/or misinform their consumer, we all have the responsibility to research prior to our purchases however companies must be responsible and make certain that what they are advertising is the same product that they are selling, Gearbox and Sega mislead people and now they are getting sued for it.
@hazelamy it's called patience!.. You could wait a day for the vids/reviews, the game wasn't going to grow legs and start running off of shelves dissapearing (they should have) @zerocrossing yeah of course that's a role companies shouldn't play. I'm just saying it happens, to a lot of them your money first, a person 2nd. They'll eventually get canned/ lose customers for shady practices.
What about the MGS2 demo's showing Snake as a playable character in the Big Shell section of the game? Many people were lead to believe that Snake was the main character and then we get Raiden instead (in sections where we are to believe should be playable as Snake)
Yeah, but MGS2 was actually a well made product.
I love MGS2, but there is no point to your reply. This isn't a discussion about a games quality.
@ -GametimeUK- I agree this has gotten out of hand and I'm glad they mentioned the Bioshock Infinite vertical slice which wasnt in the game and it looked a lot better than what we got.
They always have in the demos, "this is a work in progress, and is subject to modifications blah, blah, blah". So there was never false advertisement with this game. Sure people expected to play the demo footage shown before, but Sega/Gearbox, told you since the beginning that the content could change, and so it did.
Are you kidding? we were shown a "gameplay demo" and told repeatedly that this is what we were going to get, not "work in progress" not "wouldn't it be cool if it looked like this" they practically said the gameplay demo shown was actually in game content i'e, what you see is what you'll get! yet the finished product is so piss poor when compared to what was promised that Gearbox and Sega are getting sued because of it! and that's bloody right if you ask me. I'm sorry but people trying to justify Gearbox and Sega's actions just make me sick, the consumers where lied too, falsely led to believe they where getting one thing only to get another, that is false advertisement plain and simple, and no amount of "this is a work in progress" BS is going to change that fact.
Work in progress usually means its going to get better and not become worse overtime. The game looked great from the demos but they ended downplaying just about everything we saw in the demos. Even with the PC version they released a patch to help polish it up some which didn't do much. If you look into config and data files the games coding is a mess. You can find all kinds of old files based from older builds that were being worked on and then scrapped.
The media needs to take their responsibility. When THE GAME, not the CG demo, was shown and played at E3 last year...no one said shit. They sat there watching the game being played and said nothing negative. They played their role as game PR and were fine doing it.
http://www.youtube.com/watc... You mean this demo that turned out to be totally different that what ended playing in the final version? The game looked fun from the demos but they ended changing up a lot about it in such short period time as well. You can tell a good portion of the game ended being rushed out to meet deadlines.
I'm looking for it now. I'm not sure if it was GameTrailers, GameSpot or IGN, but they had the game running, not the CG demo, and talked it up.
IGN did exactly that about 5 days before the game came out and just kept saying 'this looks awesome' the whole way through.
Do they mention Bioshock Infinite's immensely bullshotted E3 videos...
Yes they do actually.
Yes they do, but Bioshock actually did represent the final product.
F ACM - it was a pitched lie, they should be sued to teach others a lesson OR they at the very least should have had a demo out and downloadable for people to try instead of passing their demo on us, that was false. Gearbox, youre dead to me.
Solution is simple, stop buying Gearbox games
But I want to buy Borderlands 2... :(
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