40°
Submitted by -Mezzo- 787d ago | interview

Heavy Rain Creator: ‘The Only Thing I Didn’t Want to Do Was a Sequel’

Kotaku - Heavy Rain got some criticism. There are whole train of thoughts that either praise or slam Quantic Dream’s experimental PS3 game. Some people love what it tried to do in terms of how play mechanics and plot continuation when certain characters died. Other players hated the way it tried to tell its story. When Beyond: Two Souls showed at the Tribeca Film Festival recently, I asked designer David Cage what he took from those critiques and try to address in the next game from the French game development studio. His answer? “You never design in reaction to critiques otherwise you create a product.” (Beyond: Two Souls, Heavy Rain , PS3, Quantic Dream)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

Predator Coming to Mortal Kombat X on July 7

8m ago - Deadly hunter and Arnold Schwarzenegger nemesis Predator will be hitting the fighting game on Jul... | PC
20°

Cartoon Adventure ‘Anna’s Quest’ Now Available on Steam

8m ago - At this point, Daedalic Entertainment are incredibly well known to the point-and-click adventure... | PC
Ad

YoYo Games, home of GameMaker: Studio

Now - Game development could not be simpler with GameMaker: Studio, the fastest and easiest to use 2D game engine! | Promoted post
20°

Victor Vran Gets Final Update Ahead of Official Steam Launch

8m ago - Sometimes, when a game launches on Steam Early Access it might not even be in a particularly play... | PC
30°

Top 5 Scenes in Batman Video Games

57m ago - "With the release and epic conclusion of the Rocksteady Studios’ trilogy, Batman: Arkham Knight,... | PS4
40°

Resident Evil 4 HD Project - New Comparison Screenshots Revealed

57m ago - Chris and Albert released some new comparison screenshots between Resident Evil 4 Ultimate HD Edi... | PC