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Child Neglect: E for Everyone in 2013

Gi - Now that the Wii U is in homes and an industry on the verge of the PS4 and next Xbox, we can only speculate how market trends will evolve over the coming years. What is known however, is how audiences and targeted demographics have shifted over the decades. Technological advances, price pointed games and systems combined with the changing social attitudes towards gaming have all been contributing factors in who the larger video games market is aimed at. Arguably the clearest shift over the past twenty years is how games once largely catered to children, now adhere primarily to an adult audience.

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