Happening At STFUandPLAY
•Kelz’s Beyond Two Souls impressions
•Manny and Jon got invited to MS E3 event. Tor and Tony didn’t
•This week’s Hip Hop
•Rikuson1’s first impressions of the Samsung Galaxy S4
•Brian reviews and rips apart Iron Man 3
•Rachael’s first ever review: Zeno Clash II
•Rikuson1 loves Soul Sacrifice
•Manny tells us about his C2E2 experience and about the Beyond Two Souls Tribeca film festival screening
In Other News…
•Amazon UK has Playstation 4 for pre-sale. Idiots are already reviewing it
•Respawn’s game will be Nextbox exclusive
•Grand Theft Auto V news
•Why the MGS legacy collection is only on PS3
•Call Of Duty: Ghost confirmed to be shown at the MS conference
•Kevin Conroy not back for new Batman: Arkham game
•Scarlett Witch & Quicksilver in Avengers 2?
Listener Questions
•Can you have 8 gigs of ram on a 32 bit processor?
•What universally bad movie are you ashamed to admit that you love?
•What will happen to Insomniac’s deal with E...
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.
Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…
The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.
Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games
I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.
Jeezy and Tony are absolutely right about the state of the console war. It's more about the fact that people are anonymous and there are no consequences when they act stupid.