With a new PlayStation Eye camera, the light bar will enable some PlayStation Move-esque functionality. (It will make co-op games smarter, as well.) However, there are other applications for the light bar, as evidenced by Killzone: Shadow Fall.
We done knew this =\ The only thing bad is you don't see the light bar when you hold the controller so you want see the ambient light form it in the day at all so it would only be useful in a really dark room.
Fortunately, my room is completely dimmed while gaming/watching movies :) I'm sure we'll see a lot of creative uses of the light bar and the new dual shock in general.
i usually hate playing when theres external light such as flashing , i just hope that light bar doesnt distract me
Not trying to hate or anything but this feature seems pointless. Why would a co-op player want to look at his friend's controller to see if he/she are low on health? How would this feature work with online co-op when each player will be playing in their own houses?
Yeah, this does seem completely pointless. I don't see this as even news worth posting here. but hey, the feature is there for the PS4. It will be Sony's version of IllumiRoom! :D
You can already do this with Alienware Desktop and Laptop.
The light is pretty big. It should be noticeable at a glimpse. And it's mostly for added effect. I'm sure the game will have a HUD as well.
I think a pulsating rumble effect would be better than a green to red light source. My eyes are more focued on the screen than the controller. The Playstation Move is a bit different in the way you hold it so the ball is easier to see. I do think that different colors makes it easier to distinguish which controller is whose.
Well dont you game at night? i play my games in the dark all the time..even during the day time i just close my curtains..
Agreed. The optimal gaming area (in my opinion) is dark like a home theater should be.
That is so freaking awesome.
All I wonder is how you see the light. 1.You looking at the screen 2. Its positioned so you can't really see it from above. Otherwise those features are pretty cool.
"That is so freaking awesome" i wonder if you and the people who agreed with you thought illumiroom was freaking awesome as well edit: lol so how will you know the colour is changing when you are taking damage if you are watching the screen??
Dunno how it's such a big deal , you can even notice the led of the regular ps3 pad ... so catching the bar in the corner of an eye seems easy enough imo
Hmm my only speculation is that if it is bright enough, you will notice it reflecting on your fingers which are positions on them triggers. Of course you are looking at the screen the whole of the time but I am guessing while you play youd notice something is going on with the light panel but probably not by much.
As far as being able to see the light, they should bring out a transparent plastic DS4, so the light passes through and reflects better - that and they look damn cool. @ loulou That's because this light bar has been designed to apply to gameplay, has genuine potential, and it's not a resource waster. While Illumiroom is a purely visual distraction from the composition of the screen, a gimmick waiting to happen and I'm not sure if you've seen the same Illumiroom video as me, but whatever is projected outside the screen looks like sh!t.
How about this: http://lmgtfy.com/?q=Ambien...
leave it out, some stupid light that will go the same way as "six-axis" a gimmick that will do nothing. and what about people with LG tvs that are quite reflective?? "yeah it's totally awsome how that light is reflecting off of my screen" this = waste of time, just like every other gimmick form sony, nintendo and m$. just that on blogs4fanboys, coming from sony = greatness. in another thread, i even saw one person write that on a snow level with a blue light might make you feel cold..... you couldn't make up the stupid stuff that goes through the head of a fanboy
That is so freaking mildly interesting. You likely won't even notice the color change due to where the led is located so what's the point? @MEsoJD If the reflection is going to be that noticeable on the screen then I hope there is a way to turn it off for games that don't use it for motion control
Exactly, even if you play in the dark your tv is going to expose much more light than the ambient light on the ps4 controller that it will be very hard to see or notice.
I dunno about you, but even when I'm dialed in on a game and seriously focusing, I STILL notice things out of my peripheral. It wouldn't be difficult to take note of a pulsing red glow just below you. Try this: take your controller in your hands and sit how you normally sit in front of your TV. While staring at the TV, move your fingers around on the controller and see if you can notice the movement. I guarantee you can.
awesomeness, when i saw the PS4 i got that feeling when i saw the PS2
PS4 is the true successor to the PS2, and I hope it can replecate the dominance of the PS2. because usually when one company dominates an industry the results are that the standards of the industy fall. when Sony dominated however, we were given excellent quality hardware/software, the best ever seen in gaming. in fact the quality of software fell when the competition was "stronger" (Final Fantasy XIII going multiplat was a perfect example) Sony dominating is only good news to all involved in the industry, no matter who your preferred manufacturer is.
This reminds me alot of the six axis. That's not a good thing.
Because its a remote?
Because of the use of the light bar for motion tracking. The color idea is kinda cool but the bar is facing away from your face so it doesn't seem practical or like much of a game enhancing mechanic. Motion sensing and the colors seem unnecessary much like the motion tilt controls on the six axis were unnecessary and got in the way of playing a game instead of enhancing it.
lol this is a function? u know u pause the game..etc etc....omfg.... and the fact that the bar is behind is useless for that hp lights...at least if it dont do light as a 100watt bulb in a word gimmick
Well at least it doesnt vastly change the design of a normal controller unlike the Wii Us tablet controller.
WHY are people disagreeing with you? This IS stupid. I'm not such a noob that I need to look down at the controller when I play, nor am I even aware of the controller when I am playing. If I'm taking damage, I'll most likely be aware of the HUD telling me that and try to do something about it rather than look at what color my controller is.
Exactly my friend. How is this feature going to contribute to the gameplay experience in any way, any possible way. No one gets me wrong please, i am a Sony fanboy since the ps1. But before any one hit the disagree button, tell how this can be useful.
Found this on twitter by the Thomas Was Alone dev who had a hands on with the controller. https://twitter.com/mikebit... This 1 i just find strange because he is obviously talking about the Occulus Rift. https://twitter.com/mikebit...
Do you remember years ago at some electronics event (CES or something, don't remember) Sony had on display, their own Occulus Rift. This was when PS4 rumors were just starting to surface. The screen was 720p, the headset had six-axis, And I thought it was so cool, but that was the last time I saw it. I think we might see Sony's own Occulus Rift for PS4 @ E3. They did say that they had more surprises coming.
Ohh so the light bar is useless in Killzone 4....ok
Killzone: Shadow Fall* Also, you cannot honestly be serious. The game's not even out yet.
OMG, I was joking.....(us) sony fanboys are a touchy bunch of b$#ches arent we yes I said us, I am a sony fanboy, and I think killzone 3 had thee best multiplayer of all the FPS this gen. damn here comes more disagrees from M$ fanboys for that last statement, you cant win on this fricking site
Pointless features that only adds to the cost to the controller. Do people really think touchpad and lightbar will be useful during the PS4 cycle? And the share feature didnt need its own dedicated button.
"Pointless features that only adds to the cost to the controller. Do people really think touchpad and lightbar will be useful during the PS4 cycle? And the share feature didnt need its own dedicated button." when Nintendo does stuff like this it's, Innovation, when Sony does it, It is a Lame no use Gimmick. People have been asking what Does Sony bring to the Table that's innovative, you cannot have it freaking both Way's you cannot ask for innovation, than slam them and call it a Gimmick when they are providing innovation! Sony provides the PSVita with a touch pad on the back, but yet its seen as once again A Gimmick. while Nintendo get's praised for innovative thing's they do. hypocrisy at its finest.
That is how it will always be. Perpetual denial
So if the color changes depending on the scenario in the game, how will the light bar be used to identify players?
I assume you mean splitscreen? Each player is assigned a specific colour which won't change. That way the PSEye can keep track of each player's movement. Or did I miss your point?
I know it might sound nerdy but I enjoy little things like this.
That is cool!
I bet the final version of killzone sf is going to set a new standard for console gaming. I still play the heck out of killzone 3 multiplayer. That's when you know you own a good game.
the light of the future
well i just hope i can turn off the led cause if the screen is right in front of me that really does get anoying.
Same here, playing Heavy Rain with Move in the dark was distracting.
Playing heavy rain with the move all around was pretty much terrible.
Cool little extra function but its nothing to go crazy about.. Im loving the new triggers & analogs.. The touchpad is ok too but the overall look of the DS4 is what i like the most.. I hope it feels as good as it looks... From what ive read, its very comfy
It's really neat, but as most are wondering, how visible is the light bar when gaming. The only way I'd imagine it working is the reflection of my index finger as it hovers around L1 & R1. now if it does that well in day time lighting, then it could be really cool. Or you play with the controller slightly facing up which is comfortable in certain postures.
"Even when uncoupled from a camera, the LED screen..." What LED screen are they referring to?
The light bar.
Telling by this interview it sounds like the camera is not mandatory which is a relief.
This is such a stupid feature. Sure, I'll buy the PS4 regardless, but seriously? A light bar indicator on the controller? Oh my..... If Microsoft makes a mockery of Sony at the XBOX unveil event May 21st, Sony itself will be to blame.
:/ Alienware Keyboards and laptops do this and I really dont like it, It distracts from the screen. I would like a feature to disable something like that on a console.
I really like that they put the light bar on the already awesome controller. Yes, they might be some function for it that may be a gimmick. But the part where, it changes the split screen location of the gamers when they move around is just nothing short of an evolution in gaming and I salute SONY for that.
That is so stupid and useless.
Dont know why so many are hating on the six axis. No it's not necessary, but it's actually very cool. Didn't anyone play thru the Blazing Angels campaign with it? Navigating thru that ice cave w/ six axis was completely awesome!
So far...not impressed at all. If this is Sony's killer app for the PS4 it is gonna be a long up-hill battle. Like I'm really looking at my friends controller when I'm playing a co-op game. Maybe a developer will come up with a useful way to utilize this feature but this is not it.
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