Submitted by Nerdypie 889d ago | interview

Artec Interview: 3D Scanners Evolving Facial Expressions, Animation in Games Like Beyond: Two Souls


Many of you may have already seen the Artec 3D Scanner’s rewards without knowing, as the technology was used for the creation of Elizabeth in the TV advert for Bioshock: Infinite and the company's 3D Scanner, named EVA, is also playing a role in the creation of Beyond: Two Souls which arguably has shown the most convincing facial expressions in a game so far.

So what makes the technology such a useful asset to the game industry? I asked Anna what advantages EVA can provide over the traditional development methods when creating a lifelike character. (Beyond: Two Souls, PS3)

OccludedGamer  +   889d ago
Really cool sounding tech. I always assumed these were only getting used for movies but it seems like it could make a good replacement to Mo-cap for games

Add comment

You need to be registered to add comments. Register here or login
New stories

Guillotine, Marvel's newest female superhero, revealed at NYCC for Marvel: Contest of Champions

30m ago - Marvel: Contest of Champions revealed a brand new character today not just for the game, but for... | iPhone

Are Full Expansions the Way to Go for MMO Updates?

30m ago - There are a number of components of mmo games that are vital, but the one that most gamers crave... | Industry

Filmwatch Contest Details

Now - Age of Ultron is coming to Blu-ray. And we have something special in store for it's arrival. Come find out details on Filmwatch. | Promoted post

Interview With Games as Literature's Samuel Gronseth

31m ago - While there are many of these sorts of series out there, ranging from Game Theory to Gnoggin, non... | Culture

What if the Sims Were Done in the Style of Pokemon?

1h ago - Carl Williams writes, "Interesting thought, what if the Sims were done in the style of Pokemon?... | Retro

Let's Talk About How Sony Bungled the Vita

1h ago - The PS Vita had a ton of potential upon its release and moving forward when the PlayStation 4 cam... | PS Vita