30°
Submitted by Nerdypie 818d ago | interview

Artec Interview: 3D Scanners Evolving Facial Expressions, Animation in Games Like Beyond: Two Souls

GE:

Many of you may have already seen the Artec 3D Scanner’s rewards without knowing, as the technology was used for the creation of Elizabeth in the TV advert for Bioshock: Infinite and the company's 3D Scanner, named EVA, is also playing a role in the creation of Beyond: Two Souls which arguably has shown the most convincing facial expressions in a game so far.

So what makes the technology such a useful asset to the game industry? I asked Anna what advantages EVA can provide over the traditional development methods when creating a lifelike character. (Beyond: Two Souls, PS3)

OccludedGamer  +   818d ago
Really cool sounding tech. I always assumed these were only getting used for movies but it seems like it could make a good replacement to Mo-cap for games

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
40°

Corpse of Discovery coming soon to PC - Debut screens and Trailer

27m ago - Coming soon to PC, Corpse of Discovery is a thought-provoking game of exploration and adventure s... | PC
40°

The CS:GO storylines at ESL One Cologne

1h ago - With changes afoot in CS:GO, commentator Lauren 'Pansy' Scott gives her take on ESL Cologne. | PC
Ad

Filmwatch Contest Details

Now - Come celebrate Independence Day with us on Filmwatch and win cool prizes. | Promoted post
30°

NGB | The Vanishing of Ethan Carter PS4 Review

1h ago - NGB Wrote: "The Astronauts have developed a game that puts production values and great narrative... | PS4
40°

Warhammer: Arcane Magic Now Available For Purchase On The App Store

1h ago - TTP:" Last week we have reported that Warhammer: Arcane Magic, the strategy game based on the War... | iPhone
40°

Roguelike Dungeon of the Endless Launching This Summer On iPad

1h ago - TTP:" If you also play on PC and like roguelike games, there’s a good chance you already know abo... | iPhone