N writes: No one should have to be the guy that has to say that if you dig down deep enough into StarDrive, you’ll find some flawed gold. There shouldn’t be a “time to spreadsheet” in these games. I’ve read so much about how overcoming the game’s idiosyncracies is a major portion of its fun. No, it sucks. I’m not an advocate of copying games outright, but seriously, just copy Master of Orion at this point. That game was fun, this isn’t. I shouldn’t have to keep beating myself up about StarDrive before it becomes a good game.