GI - It's a fine line between realistic and eerie - do video game characters live in or around the uncanny valley?
Great article. Some games get it dead on like LittleBigPlanet. Sackboy is a wonderfully happy character who is almost universally adored. However, if you look at other games, such as Brink, the characters may not click with some people. If you look at the pictures below, you can see how easy it is to creep into the uncanny valley or avoid it entirely. The reason I used the Brink example is because of the mix of TF2 body stretches and the higher quality detail of the character models.
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