MTB: I loved the look of Dreadout when I first saw the trailer. It seemed like someone was finally going to be filling the void that has been left since the Fatal Frame games stopped getting made (or getting released in North America). Now, I got pretty annoyed the first time I tried the demo. I kept dying for nebulous reasons, and whenever I wasn’t, I was lost. If you find yourself having those feelings, I want you to try to power through them. The demo needs to do a lot of work to explain itself better, but once you understand a couple of things the game gets good in a hurry.